![]() ![]() # - Wine amd64 3.0.3, 3.20, 4.0.3, 4.21, 5.0: crash some dozen of seconds after a race did start (if sometimes it does start). # Tried: game patched to v1.3, dotnet40, d3dx9_43 + compiler, NoCD for v1.3, shadows disabled (and also multi sampling). # Note: after changing VMS from 512 to 1024 (in POL settings), the game started but crashed 2 sec later. # 007a:err:d3d:wined3d_debug_callback 0x573a568: "GL_OUT_OF_MEMORY in glMapBufferRange(map failed)". Not tested because my release (DVD-ROM v1.0) does not has 'Grid_dx12.exe'. # Can force DirectX 11 instead of 12 (default). # Middlewares used by this software : vcrun2008, Bink, dotnet20. # TESTED Editions: retail DVD-ROM v1.0 (FR/EN/DE). # Distribution used to test : XUbuntu 18.04 64 bits ![]() # Wine version used : see the changelog below # Last revision : see the changelog below ![]()
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